Software for the good life.

AI-powered content and workflow systems, dashboards, mobile apps, and game-based health and learning products.

Matthew O'Hair · independent product studio in Austin, Texas.

TankCurrent recent changes page showing what changed in TCEQ's public delivery-certificate file.
Bearing Fruit mobile app garden view with spiritual formation habits arranged along a path.
Heart Health Mountain gameplay screen with a climber on a snowy mountain.

Selected work

Real products, working tools, and research-backed systems.

A focused set of projects that show the range: shipped mobile apps, public-data products, research-backed health games, and learning games.

Bearing Fruit app logo. Live, game-inspired spiritual formation app for iOS and Android.
Faith formation app, game-inspired Live on iOS and Android

Bearing Fruit

Led product, UX, content strategy, and React Native / Expo development for a grace-centered spiritual formation app, now in English, Spanish, and Portuguese. A garden grows with each practice, and devotionals, narration, and short videos publish without a new app release. Also designed the free web tools on bearingfruit.app, including a spiritual gifts test and a Christian tradition quiz with shareable results.

Public-data web app Public lookup pilot

TankCurrent

Designed and built a public lookup for Texas underground storage tank records. It checks TCEQ’s delivery-certificate file, shows expiration dates and tank status history for about 16,000 facilities, and flags what changed between checks. A carrier dashboard with watchlists is in an invitation-only pilot.

Visit TankCurrent
Heart Health Mountain project logo. Sensor-controlled research game using activity-tracker and Bluetooth-scale data.
Mobile game, health Research supported by NIH

Heart Health Mountain

Owned product design, UI/UX, game design, and Unity/C# development for a sensor-controlled heart-failure self-care game. Named coauthor on nine related journal and archival proceedings publications from 2016 through 2025; clinical investigators led the participant research, analysis, and manuscripts.

Read the randomized trial
Yogi app logo. Mobile learning app for iOS and Android with five ways to study the same course.
Mobile learning app iOS and Android, 2016–2020

Yogi

Designed and built a mobile learning app (Unity/C#) that turns one set of course material into five ways to study: flash cards, timed multiple choice, Quick Pick, and two arcade games, Invaders and Flappy Pig, where you answer by playing. Points, badges, and leaderboards tie them together.

See screenshots and my role
Public-record APIs and reports Live

Record Foundry

Four focused APIs turn federal contract awards, Austin and Chicago permits, and FDA import refusals into structured reports, with the government text behind each finding and clear coverage limits. Also offered as finished Excel reports.

Explore Record Foundry
Desktop strategy game Case study

Environ

Helped lead product and game design, production, and development (Unity/C#) for a sustainability strategy game and simulation built around complex tradeoffs.

Read the case study

Capabilities and fit

Useful product work, shipped with care.

Best fit for teams that need product judgment, cross-functional leadership, and hands-on implementation in the same person.

  • AI content and workflow systems Multi-stage LLM pipelines for research, drafting, triage, and content operations, with evaluation steps, review queues, and human approval gates.
  • Decision-support dashboards Interfaces that turn messy source data into clear human review, ranking, and action.
  • Mobile and web builds React Native, Expo, React, TypeScript, sync-aware workflows, and lightweight backends for focused product launches.
  • Game, engagement, and product design Core loops, progression, live-content surfaces, interaction design, rapid prototypes, and launch-minded iteration grounded in player and user needs.

About Matthew

Product design, UX, code, games, and research.

Good Life Games is Matthew O'Hair's independent product studio: a home for shipped apps, learning tools, health-research collaborations, and practical AI workflows.

Matthew has spent more than fifteen years building learning, health, faith, and workflow products across mobile, web, Unity, and research settings. His work spans product strategy, UX, interaction design, and implementation, with hands-on collaboration across engineering, art, research, and subject-matter expertise.

  • People firstDesign for the lives people actually have: limited time, energy, and attention.
  • Playful at heartUse rhythm, feedback, and progress from games to make work more meaningful—not merely more addictive.
  • Long-term goodNo ads, no data brokerage, and no growth mechanics that work against the person using the product.
Multi-stage LLM pipelines with human review Live iOS and Android apps Peer-reviewed digital-health research 15+ years product, games, design, and development Remote publishing for reviewed content updates between app releases

Full portfolio

Broader product record.

A broader record of products, research collaborations, client work, and educational products. Each subtitle pairs the kind of product with its current status or project context.

Public data tools

Record FoundryPublic-record APIs and reports · Live

Four focused APIs turn federal contract awards, Austin and Chicago permits, and FDA import refusals into structured reports with source evidence and coverage limits.

Explore Record Foundry
TankCurrentTexas facility records · Public lookup pilot

Search a published copy of TCEQ delivery-certificate records and review tank status history and recent changes. Delivery decisions still require the official record and existing procedures.

Visit TankCurrent

Apps and workflow tools

Bearing Fruit Faith formation app · Live

Game-inspired spiritual formation app for iOS and Android, with a growing garden, guided practices, habit progression, achievements, and remotely delivered devotional and audio content.

Visit site
GeoGroups Church planning web app · Pilot

Spatial planning concept for church small-group placement, with Mapbox mapping and geocoding direction.

Visit site
Opportunity Radar Real-estate dashboard · Private project

Map-based opportunity review workflow for commercial real estate.

SignalFoundry AI research workflow · Past project

Evidence capture, searchable library, LLM synthesis, and brief workflow for turning rough research into evaluated opportunity notes.

Read case study
Contract Hunter AI workflow tool · Past project

Local Python/SQLite tool for reviewing leads, preserving decisions, and drafting tailored application materials.

Read case study
Shepherd Agent workflow harness · Local-first system

Local-first system for structured agent tasks, verification gates, run records, logs, and reviewable artifacts.

Read case study

Health and research

Heart Health Mountain Mobile health game · NIH-supported research

Sensor-controlled self-care game using activity-tracker and Bluetooth-scale data. Owned the product/game design and Unity/C# development; named coauthor on nine related publications.

Read randomized trial
SAGA Lab Educational games lab · Team lead

Managed multi-project educational research work at UT Austin, leading cross-functional teams up to 10 across games, simulations, learning apps, and health pilots.

Read UT coverage
HeartHabitz Health habit app · Past project

React Native health-habit app exploring reminders, sync, secure accounts, and habit support for behavior change.

Educational products

CommandSpeed Spreadsheet shortcut trainer · Prototype

A training game for spreadsheet keyboard shortcuts, built with Unity, combining instruction, sandbox practice, timed play, and assessment.

Read case study
Environ Sustainability strategy game · Case study

A sustainability strategy game and simulation, built with Unity/C#, around policy, economic, and resource tradeoffs.

Read case study
Yogi Mobile learning app · Prior work

An iOS and Android learning app, built with Unity/C#, with flashcards, quizzes, mini-games, leaderboards, analytics, and lightweight course authoring.

View on GitHub
ClioVis Collaborative EdTech platform · Prior product

Collaborative timeline, mind-mapping, and presentation platform.

Visit site
NHI training simulations 3D training simulations · Client work

Interactive 3D simulations and professional training materials for client education programs.

Contact

Get in touch.

Work inquiries

For collaborations, contract work, or an interesting opportunity: matthew@goodlifegames.io.

App support

Please use each product's own site when possible: Bearing Fruit and GeoGroups.